
Dodge Viper
- Year
- 2021
In this personal project, I modeled, textured and composited a Dodge Viper, aiming to match the real car as closely as possible from photographic references, in my first ACES color-managed workflow
I made this project in my spare time. The goal was simple and demanding: recreate a real Dodge Viper accurately, using photos as reference for its proportions, surfaces and details, so that the CG car could stand next to the real one
I modeled the car in Maya, then created its materials with Substance 3D Painter and Substance 3D Designer, from the paint to the smaller details. I handled the compositing in Nuke, with Photoshop for the final touches. The final image places the car on a bridge at sunset, with warm, hazy light catching its bodywork
It was also my first project using ACES through OCIO for color management, a good way to learn the color workflow used in VFX production, from lighting and rendering through to compositing
The complete project is on ArtStation
Full gallery, complete videos and breakdowns
View full project on ArtStation (opens in a new tab)