
Lenovo Tech World @ CES
- Role
- Lead Environment
- Disciplines
- Modeling · Environment · Assets · Texturing · Look Development · Procedural · Layout
- Studio
- Crafty Apes
- Production
- Lenovo
- Year
- 2026
At Crafty Apes, I was Lead Environment Artist on Lenovo Tech World @ CES 2026, an immersive presentation displayed inside the Sphere in Las Vegas at resolutions far beyond 12K
The scale of the display made image clarity the central challenge of the production. Delivering a sharp image at that size pushed everything to the limit, so we had to rethink workflows, assets and rendering to go far beyond 12K while keeping the image clean, stable and readable across the whole screen
I led the environment work through those constraints, balancing visual detail with the demands of the final format. My work covered environment creation, layout and set dressing, as well as modeling, sculpting, texturing and look development, with a strong focus on optimization so the assets could hold up at that resolution
I worked in Maya, Houdini, ZBrush, Substance 3D Painter and V-Ray
It was a tough but very rewarding project, and a clear example of how environment work becomes deeply technical when the final display changes the rules
The complete project is on ArtStation
Full gallery, complete videos and breakdowns
View full project on ArtStation (opens in a new tab)