Experience

Studios

Roles, studios and professional timeline

  1. Jan 2026 - Present

    Environment Supervisor

    Crafty Apes · Remote, FR

    Software: Maya, ZBrush, Houdini, Substance 3D Painter Skills & Expertise: Assets, Modeling, Look Development, Texturing

    Read more · Crafty Apes

    | Modeling | Texturing | Lookdev | Layout | Environment | Lighting | Rendering |
    Unannounced project - S.01 ( Series )
    Unannounced project ( Film ) - CG Lead
    Unannounced project ( Film )
    Unannounced project ( Film )
    Unannounced project ( Film )
    No Doubt - Las Vegas Sphere ( Live Show Visuals )

    | Software |
    Maya - Houdini - Substance Painter - V-Ray - ZBrush

  2. Mar 2026 - Aug 2026

    Official Judge - The Rookies Awards 2026

    The Rookies · Roujan, FR

    Read more · The Rookies

    Review and evaluate submissions from emerging artists and students in digital art, animation, and visual effects. Provide professional insight to help recognize outstanding work and support the next generation of talent entering the industry

  3. Jan 2026 - Jul 2026

    CG Supervisor

    AzzaProd · Roujan, FR

    Software: Houdini Skills & Expertise: Environment Creation, Lighting, Supervision, Recruiting

    Read more · AzzaProd

    | CG Supervisor |

    CG Supervisor at Azza Prod, working primarily on commercial projects
    I oversee the full CG pipeline from project setup to final delivery, ensuring quality, consistency, and efficiency across all shows

    I define and maintain production workflows and pipelines, adapting them to project constraints and timelines
    I am responsible for team organization, artist supervision, and daily production management
    I handle recruitment and team building based on project needs
    I coordinate schedules, priorities, and deliveries to meet both creative and technical expectations
    I supervise all CG aspects of the projects, acting as the main point of decision for technical and artistic matters

    Hands on supervision with a strong focus on problem solving, clarity, and reliable delivery

    | Houdini | Karma | USD | Maya | Substance Painter | Coding | Pipeline | ZBrush | SpeedTree |

  4. Dec 2025

    Senior CG Generalist

    Creep Studios · France, FR

    Software: Maya, ZBrush, Houdini, Substance 3D Painter Skills & Expertise: Assets, Modeling, Look Development, Texturing

    Read more · Creep Studios

    | CG Generalist | Texturing | Lookdev | Environment |

    Unannounced Project ( Commercial )

    | Software |
    Houdini - Substance Painter - Karma - USD

  5. Oct 2025 - Nov 2025

    Lead Environment Artist

    Crafty Apes · France, FR

    Read more · Crafty Apes

    | Lead | CG Generalist | Modeling | Texturing | Lookdev | Environment |
    Lenovo Tech World @ CES ( Commercial )

    | Software |
    Maya - Houdini - Substance Painter - V-Ray

  6. Oct 2025

    CG Consulting

    AzzaProd · France, FR

    Read more · AzzaProd

    Provided strategic guidance during the development phase
    Advised on production workflow and assisted with artistic recruitment
    NBA - Dallas Mavericks 2025-2026 Arena Intro Video ( Advertising )

  7. Jul 2025 - Sep 2025

    Senior Build Artist

    Important Looking Pirates · remote, FR

    Software: Maya, ZBrush, Houdini, Arnold Skills & Expertise: Assets, Modeling, Look Development, Texturing

    Read more · Important Looking Pirates

    | Modeling | Texturing | Lookdev | Environment |
    Fallout S.02 ( Series )

  8. Jun 2025 - Jul 2025

    Senior Asset / Character Modeler

    Territory Studio · Roujan, FR

    Software: Maya, ZBrush, Arnold, Photoshop Skills & Expertise: Assets, Modeling, Look Development, Texturing

    Read more · Territory Studio

    | Character | Modeler | Rig | Sculptor |
    Esports World Cup 2025 ( Commercial )
    FIGMA ( Commercial )
    Unannounced Project ( Series )
    Iv3rson ( Docuseries )

    | Software |
    Maya - ZBrush - Houdini - Substance Painter

  9. Feb 2025 - Apr 2025

    Senior CG Generalist

    Dupe VFX · Remote, FR

    Software: Maya, ZBrush, Houdini, Substance 3D Painter Skills & Expertise: Assets, Modeling, Look Development, Texturing

    Read more · Dupe VFX

    | Modeling | Texturing | Lookdev | Vegetation |
    The Buccaneers S.02 ( Series )

    | Software |
    Maya - Houdini - Substance Painter - SpeedTree

  10. Dec 2024

    Speaker

    Heroes International Film Festival · Rome, IT

    Read more · Heroes International Film Festival

    Invited speaker at Heroes Film Festival Rome, delivering an industry-focused masterclass on the evolving role of 3D artists in modern filmmaking
    Explored the diverse landscape of 3D artistry across the production pipeline, from pre-production to post-production, covering both visible and invisible CGI applications. Shared insights on career opportunities and industry segments, highlighting how 3D artists contribute to storytelling through various techniques - from obvious visual effects to subtle, invisible enhancements that seamlessly integrate into films

    | Speaker | Guest Speaker | English | Communication | Masterclass |

  11. Oct 2024 - Nov 2024

    Senior Modeler

    Passion Pictures · Remote, FR

    Software: Maya, ZBrush, Houdini, Arnold Skills & Expertise: Assets, Modeling, Environment Creation, Sculpting

    Read more · Passion Pictures

    | Environment | Modeling |
    NBA - Jingle Hoops ( Commercial )

    | Software |
    Maya - ZBrush - Houdini

  12. Apr 2024 - Nov 2025

    Senior Modeler | Environment Artist

    Outpost VFX · remote, FR

    Software: Substance 3D Painter, Maya, Houdini, Arnold Skills & Expertise: Assets, Modeling, Look Development, Texturing

    Read more · Outpost VFX

    | Modeler | Layout | Environment | Texture | Lookdev | TD | Vegetation | Lighting | Concept Art |
    Silo S.02
    Foundation S.03
    Unannounced Project - Film
    Unannounced Project S.01
    Unannounced Project - Film

    - - - - -

    | Software |
    Maya - ZBrush - Houdini - SpeedTree - Substance Painter - R3DS Wrap - Mel - Vex - Python

    - - - - -

    | Modeler | 3D Artist | Environment | Trees | Foliage | Layout | Vegetation | Texture | Lookdev | TD |

  13. Jan 2024 - Jul 2026

    Teacher - Workshop and Supervision Graduation Projects

    ECV - Lille · Lille, FR

    Read more · ECV - Lille

    I serve as a Modeler consultant, advising on the technical and artistic aspects of each student's final graduation project in the Modeling department for their master's degree. We meticulously review and strategize for each project, addressing goals collaboratively. Also, if specific tools are required, discussions are started with the R&D/pipeline department for their development

    I teach fourth-year students and help them prepare for their graduation films, developing their modeling skills
    My goal is to prepare the students for the industry. Giving them all the tools needed

  14. Jan 2024 - Feb 2025

    Senior Asset Artist

    Digital Surface · Roujan, FR

    Read more · Digital Surface

    Clash of Clans ( Mobile Game Assets )
    Sniper Ghost Warrior : Contracts 2 ( Video Game )

  15. Dec 2023

    Senior Digital Artist | Modeler

    Black Kite Studios · Roujan, FR

    Read more · Black Kite Studios

    | Modeler | Texturing | Lookdev |
    On Running ( Advertising )

    - - - - -
    | Software |
    Maya - Houdini - Substance Painter - Arnold - Mel - Vex - Python
    - - - - -
    Commercial Advertising

  16. Nov 2022 - Nov 2023

    Lead | Senior Modeler

    Outpost VFX

    Read more · Outpost VFX

    | CG Lead | Modeler | Environment |
    Fast X ( Film )

    | Modeler | Environment | Texture | Lookdev |
    Bob Marley: One Love ( Film )

    | Modeler | Vegetation |
    Constellation S.01 ( Series )

    | Modeler | Environment | Texture | Lookdev |
    The Acolyte S.01 ( Series )
    Nautilus S.01 ( Series )
    Silo ( Series )

    - - - - -

    | Software |
    Maya - ZBrush - Houdini - SpeedTree - Substance Painter - R3DS Wrap - Mel - Vex - Python

    - - - - -

    | Modeler | 3D Artist | Environment | Trees | Foliage | Layout | Vegetation | Texture | Lookdev | TD |

  17. Sep 2022 - Nov 2022

    Modeler | Asset Builder

    Rocket Science VFX

    Read more · Rocket Science VFX

    | Modeler | Texture | Lookdev | Surfacing |

    The Boys S.03 ( Series )

    - - - - -

    | Software |
    Maya - ZBrush - Substance Painter - Mari

  18. Jul 2022 - Aug 2023

    Cooperative Partner

    Fox Renderfarm · Freelance, France

  19. Apr 2021 - Aug 2022

    Modeler

    Framestore

    Software: Maya, ZBrush, Arnold, Houdini Skills & Expertise: Assets, Modeling, Environment Creation, Sculpting

    Read more · Framestore

    | Modeler |
    Thor : Love and Thunder ( Film )
    The Little Mermaid ( Film )
    Beast ( Film )
    Queen Elizabeth and Paddington Bear ( ShortFilm ) ( Won the Best Memorable Moment of 2023 - BAFTA Awards )
    Flite ( Animated ShortFilm - Unreal Engine )

    | Modeler | Environment |
    Moon Knight S.01 ( Series )

    | Previz | Modeler | Environment |

    The Last of Us S.01 ( Series - Unreal Engine )
    Guardians of the Galaxy Vol. 3 ( Film )

    - - - - -

    | Software |
    Maya - ZBrush - Houdini - SpeedTree - Photoshop

    - - - - -

    | Modeler | 3D Artist | Environment | HardSurface | Vehicle | Weapon | Foliage | VFX | CG | Vegetation |

  20. Apr 2021 - Oct 2023

    Head of Modeling

    Lifeform

    Read more · Lifeform

    I was the Modeling Director for the Lifeform project
    Lifeform's vision is to make it possible to bring the next billion users to join the web3 revolution

    I had to ensure all delivered pieces maintained the group’s rigorous technical standards and assisted with the creative vision by directing the artists' work, technical skills, organization and communication
    I had to manage the team and assign tasks/bids
    I worked closely with the project lead, keeping the discussion open to improve our workflow

    I brought my modeling skills to teach them if it was needed at some point. Helped the team solve the modeling issues according to the project constraints

    Binance Labs supported the Lifeform project

    https://lifeform.cc/

    https://www.binance.com/en/blog/ecosystem/binance-labs-leads-a-funding-round-for-lifeform-to-support-web3-digital-citizenship-734476354445105250

  21. Feb 2021 - Apr 2021

    Modeler

    Duncan Studio

    Read more · Duncan Studio

    | Modeler | Texturing | Surfacing | Lookdev |

    Cancelled Project
    I modeled, Textured and made the Lookdev of 8 stylized vehicles for an Animation project

    - - - - -

    | Software |
    Maya - Substance Painter - Photoshop

    - - - - -

    | Modeler | Modeling | HardSurface | Vehicle |

  22. Dec 2020 - Mar 2021

    Modeler

    Dwarf Animation · Montpellier, FR

    Read more · Dwarf Animation

    | Modeler |

    My Dad the Bounty Hunter S.01 ( Animated series )

    I worked in the Environment team under Carlos Perona's Supervision

    - - - - -

    | Software |
    Maya

    - - - - -

    | Modeler | 3D Artist | Environment | HardSurface |

  23. May 2019 - Jul 2019

    Modeler

    Emersya · Montpellier, France

    Read more · Emersya

    | Modeler Hard Surface | Texture Artist | Lighting | Look development |

    I Modeled ( Modeling and Retopology from 3D CAD ) and Textured photoreal props with Blender and Gimp software in collaboration with the team. I brought my technical approach, knowledge, and abilities to solve creative problems using simple and efficient techniques to the team
    I built complex Hard Surface models
    Then I handled the lighting and look development to make them as photorealistic as possible

    - - - - -

    | Software |
    Blender - Gimp - Inkscape

    - - - - -

    3D Artist | CG Generalist | Environment Artist | Modeler ( Modeller ) | HardSurface ( Hard Surface ) | Texture Artist

  24. Sep 2012 - Jan 2014

    Salesperson

    Flash Informatique · Béziers, France

    Read more · Flash Informatique

    | Lead | Salesperson | Management | Communication | Attentive |

    I sold primarily computers and IT equipment
    Communication was essential
    I should be an excellent listener to give good advice
    During this experience, I supervised a team of three

  25. May 2012 - Sep 2012

    Funeral Bearer

    Empleo Interim · Béziers, France

    Read more · Empleo Interim

    | Responsive | Communication | Teamworking |

  26. Jun 2009 - Apr 2012

    Home Health Assistant

    Vivacite · Béziers, France

    Read more · Vivacite

    | Lead | Manager | Communication | Teamworking | Responsive | Attentive |

    Home health aide supporting people with disabilities

    The stakes were very high in terms of life and death, so it was a lot of responsibility
    I had to be observant and patient, and a good listener
    Teamwork and communication were essential

    I coordinated the team around each patient’s needs, organizing activities, care and meetings with other healthcare professionals